Signing JARs for Applet and Webstart
We are developing our games using Java and deploying them as Applets and Webstart applications. By default, applications launched with Java Webstart or as an Applet run in a restricted environment. We...
View ArticleSVG Path Traversal in Java
Because some people asked, in this post we are going to explain in some detail how we do the balls movement in Zombie Rockers. All this work could be useful for other kind of games using paths like,...
View ArticleJNLP Downloader Tool
Some time ago, Rubén wrote a Java based tool to download all JNLP resources and prepare executable files to run it based on the JNLP file values. It downloads all the resources specified by the JNLP...
View ArticleAnimation4j Project Introduction
Some time ago I started an internal project to simplify working with animations and transitions when making games in Java. It was used in some of our games, for example ZombieRockers to make different...
View ArticleAnimation4j - Transitions
As we said on a previous post, we are going to talk a bit more about the current released version (0.0.8) of animation4j, remember that the API could change since we wrote this post. In this case, we...
View ArticleAnimation4j - Interpolation Functions
Interpolation Functions are a key concept in animation4j project, they define how to a variable should change from one value to another. To define interpolation functions in animation4j,...
View ArticleAndroid and Desktop games internationalization using Java and LibGDX
Recently, we had to add multiple language support for a game we are developing. As you may know, Java provides classes to simplify the task of making your application available in multiple languages....
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